After a six year absence, and with the Marvel movies ever more popular, there really is no better time for the return of the Marvel versus Capcom series. And despite its fun and frantic gameplay mechanics, I can’t help but feel that Infinite left me a little shortchanged.
Each of the characters in the thirty fighter roster feel different to one another, they each have their own unique range of combos and special abilities to diversify the way you play. Despite its casual, arcade elements, combos are easy to learn but much harder to master.
A new inclusion to the series are the infinity stones, you get to choose from six different types before each fight. Power, mind, soul, time, space and reality. They help balance the game when you’re struggling in a fight, but they’re not too powerful to feel cheap.
Although the game plays smoothly, the combo visuals can clog up the screen, but the biggest gripe is the unfortunate absence of some of the staple fighters of the series. The most notable are the X-Men, not being able to play as Wolverine just doesn’t feel right.
The backgrounds on each of the arenas are impressive, but the presentation is lacking a bit of finesse. The character models look dull and the game lacks a distinctive art style of its predecessors.
On the whole, Infinite has the bare minimum in terms of content, with a basic Arcade mode and a rather lackluster story mode. But I think it’s testing yourself against other players online where you’ll get the most fun.
If you are a fan of fighting games, and more specifically of the other games in the series, you’ll feel right at home here.
Rating 7/10
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